Super Dead: The Blog

d66 Ways Your RPG is Better Than Mine

Your RPG is better than mine. Here are d66 ways it is.


d66Advantaged66Advantage
1 - 1Better art4 - 1Better GM support
1 - 2Better for campaigns4 - 2Better mechanical gameplay
1 - 3Better for conventions4 - 3Better for theatre-of-the-mind
1 - 4Better for kids4 - 4Better for use with minis
1 - 5Better for mini-arcs4 - 5Better VTT experience
1 - 6Better for one shots4 - 6Create more interesting stories
2 - 1Easier to learn5 - 1More conversational
2 - 2Faster to play5 - 2More creative
2 - 3Free5 - 3More democratic world building
2 - 4More ambiguous5 - 4More evocative layout
2 - 5More casual to play5 - 5More exciting to play
2 - 6More familiar mechanics5 - 6More expensive
3 - 1More generic mechanics6 - 1More nostalgic
3 - 2More intense themes6 - 2More player options
3 - 3More light-hearted6 - 3More procedural
3 - 4More ludo-narrative harmony6 - 4More setting neutral
3 - 5More mechanical depth6 - 5More streamlined layout
3 - 6More minimalist6 - 6More unique setting

If your RPG is one of these d12 popular types of RPG, I can even tell you how your RPG is better!

1d12GameAdvantages
1WotC D&D RefreshBetter art, more familiar mechanics, more player options
2Semi-indie PbtAMore familiar mechanics, more interesting stories, more ludo-narrative harmony
3OSR GameFaster to play, more ambiguous, more familiar mechanics
4NSR GameFaster to play, more unique setting, more procedural
5NWoHF GameMore player options, more exciting to play, more setting neutral
6Art punk GameBetter art, more evocative layout, more unique setting
7Fantasy HeartbreakerMore mechanical depth, more generic mechanics, more setting neutral
8Capsule gameMore ludo-narrative harmony, more unique setting, better for one shots
9World of DarknessMore intense themes, more evocative layout, more ambiguous
10Universal GameMore generic mechanics, more setting neutral, better mechanical gameplay
11Group StorytimeMore democratic world building, create more interesting stories, more unique setting
12Non-D&D, Non-Indie FantasyMore unique setting, more ludo-narrative harmony, more mechanical depth

This blogpost was inspired by some evocative RPG Taxonomy posts:

And, of course, the popular taxonomies: